Author Archives: Paul Firth

About Paul Firth

A games industry veteran of ten years, seven of which spent at Sony Computer Entertainment Europe, he has had key technical roles on triple-A titles like the Bafta Award Winning Little Big Planet (PSP), 24: The Game (PS2), special effects work on Heavenly Sword (PS3), some in-show graphics on the BBC’s version of Robot Wars, the TV show, as well as a few more obscure projects.   Now joint CEO of Wildbunny, he is able to give himself hiccups simply by coughing.   1NobNQ88UoYePFi5QbibuRJP3TtLhh65Jp

Hacking the monolithic entity system

Hi and welcome back to my blog! This time I’m going to talk about a trick I used on the old PS2 game ’24 The Game’ to save over 30% of a frame by hacking the game’s monolithic entity system. … Continue reading

Posted in Entity systems, Optimisation, Technical | Tagged , , , | Leave a comment

Implementing a Watch Only wallet on top of bitcoind

Hello and welcome back to my blog! This article talks about the technical implementation details of building a watch only wallet on top of bitcoind – it’s aimed at bitcoin / altcoin business owners/devlopers rather than individuals. Watch only Watch … Continue reading

Posted in Bitcoin, Finance, JSON, Technical | Tagged , , , | 1 Comment

What is a Bitcoin?

Hello and welcome to my blog! This article is going to explore the question: what is a Bitcoin? Digital cash You might have heard this analogy before. In many ways bitcoins are like digital cash – they share some of … Continue reading

Posted in Bitcoin, Finance, Self improvement, Technical | Tagged , , | 3 Comments

Web-site down-time for server upgrade 6th nov 2013 -> 7th nov 2013

Hi guys, Just a quick notice – our hosting company is moving their server farm between buildings on 6th nov 2013 to 7th nov 2013. During this time, the blog (and website) will be down, but don’t panic everything is … Continue reading

Posted in Business | Leave a comment

Algorithmic trading for dummies – part 2

Hi and welcome back to my blog! This is a follow up to my previous article which introduced some of the basic concepts in trading and how they related to MetaTrader 4, which I’ll be using in this series of … Continue reading

Posted in Algorithmic trading, Finance | Tagged , , , , , , | 15 Comments

Algorithmic trading for dummies

Hi guys, I’m back with something completely different for this article! This one is about algorithmic trading; as in writing a trading algorithm which will automatically make trades on your behalf on currency exchange markets. Why algorithmic trading? “This is … Continue reading

Posted in Algorithmic trading, Finance | Tagged , , , , , , | 31 Comments

How to make a Facebook social game

Hi and welcome back to my blog! This time I’m going to talk about the process of making a very basic social game as a Facebook app. It’s my hope that if you know how to make a Flash game … Continue reading

Posted in AS3, Business, Full games, Micro-transactions, Server side | Tagged , , , , | 5 Comments