Category Archives: Polygons

2D polygonal collision-detection and internal edges

Hi and welcome back to my blog! I wanted to share something I’ve recently discovered about the heinous problem of internal edges in 2D polygonal collision detection. It’s not a full-solution, but maybe it will give some other programmers an … Continue reading

Posted in Collision Detection, Geometry, Polygons, Technical | Tagged , , , | 14 Comments

Fun with convex polygons

Hello and welcome back to my blog! I wanted to talk about a couple of elegant ways of working with polygons that I’ve used over the years. Simple convex polygon area I’ve seen a lot of people go through and … Continue reading

Posted in AS3, Geometry, Graphics, Polygons, Technical | Tagged , , , , , , | 12 Comments