Tag Archives: adobe flash

How to make a Facebook social game

Hi and welcome back to my blog! This time I’m going to talk about the process of making a very basic social game as a Facebook app. It’s my hope that if you know how to make a Flash game … Continue reading

Posted in AS3, Business, Full games, Micro-transactions, Server side | Tagged , , , , | 7 Comments

How to make a multi-player game – part 2

Hello and welcome back to my blog! This is part 2 in the series where I talk about making a multi-player game. Last time we built a TCP socket server in node.js and we’re able to send and receive complex … Continue reading

Posted in AS3, JSON, Multi-player, Server side, Technical | Tagged , , , , , | 11 Comments

Fixing security sandbox violation in Flash AS3

Hello and welcome back to my blog! This time I wanted to talk about the dreaded Security sandbox violation error which Flash will sometimes throw at you when you’re working with external websites, or sockets, or file access across local/web. … Continue reading

Posted in AS3, Server side, Technical | Tagged , , , | 2 Comments

How to make a multi-player game – part 1

Hello and welcome back to my blog! Its been a while since my last post, this is because I’ve been working on a multi-player game, called mmoAsteroids which you can play by clicking on the icon on the side-bar. This … Continue reading

Posted in AS3, Beginner, JSON, Multi-player, Server side, Technical | Tagged , , , , , | 16 Comments

Flash portals and version control

Hello and welcome back to my blog! This article is about version control when releasing a game onto the various Flash portals. Portals A portal is a web-site which concentrates on hosting a large quantity of Flash games. The prolific … Continue reading

Posted in AS3, Business, Portals, Promotion, Server side | Tagged , , , , | 1 Comment

Implementing a wrap-around world

Hello and welcome back to my blog! This time I’m going to be talking about something related to the game I’m currently working on, which is a little asteroids style MMO: a wrap-around world. This was necessary because the asteroids … Continue reading

Posted in AS3, Geometry, Graphics, Technical | Tagged , , , | 5 Comments

Accepting PayPal in games

Hello and welcome back to my blog! In this article I’m going to talk about the process of accepting payment via PayPal in your own games. Although I focus on Flash, the techniques and web-calls can be performed in pretty … Continue reading

Posted in AS3, Business, Micro-transactions, paypal, Server side | Tagged , , , , , | 5 Comments