Tag Archives: game developement

How to make a 2d Platform Game – part 3 ladders and AI

Hello and welcome back to my blog! This is part 3 in a series of articles where I talk about how to go about making a 2d platform game like this one: Click the game to give it focus… Apologies … Continue reading

Posted in AS3, Ladders and AI, Platform game, Technical | Tagged , , , , , , | 13 Comments

How to make a 2d platform game – part 2 collision detection

Hello and welcome back to my blog! In this series of articles, I’m talking about the technology behind a platform game. If you missed part 1 you can check it out here. The language is actionscript 3.0, but the techniques … Continue reading

Posted in AS3, Collision Detection, Platform game, Technical | Tagged , , , , , , , , , | 35 Comments

How to make a 2d Platform Game – part 1

Hello, and welcome back to my blog! Its been a long time coming, but finally I’ve managed to get some time to work on the blog again… In this first instalment of a series blog articles, I’m going to be … Continue reading

Posted in AS3, Parallax and Tiles, Platform game, Technical | Tagged , , , , | 69 Comments

How to make Angry Birds – part 2

Hello and welcome back to my blog! This is the 2nd part of my series on how to make a game like Angry Birds by Rovio – and its been a while coming… You can read the first part here. … Continue reading

Posted in AS3, Collision Detection, Graphics, Making angry birds, Physics, Technical | Tagged , , , , , | 145 Comments

How to make Angry Birds – part 1

Hello and welcome back to my blog! This time I’m going to try something new. There are many tutorials for various techniques and tricks on the web, but what you don’t often see is one that takes you through the … Continue reading

Posted in Making angry birds, Technical | Tagged , , , , | 88 Comments