Tag Archives: games
I want to help fellow developers
If you’ve just finished your web game or app, you’re probably in full marketing mode trying to get your baby noticed. I know how hard this can be so I wanted to give a little helping hand by hosting a … Continue reading
How to make games
In this article I’m going to be talking about the process behind actually making, testing and publishing a game. It’s aimed at the absolute beginner but there should be something of interest here for the intermediate level reader as well. … Continue reading
How to make Angry Birds – part 2
Hello and welcome back to my blog! This is the 2nd part of my series on how to make a game like Angry Birds by Rovio – and its been a while coming… You can read the first part here. … Continue reading
Speculative Contacts – a continuous collision engine approach
Hello and welcome back to my blog… Today i’m going to talk about a continuous collision detection technique called Speculative Contacts which has been employed in games such as Little Big Planet PS3 and PSP versions. First of all we need to answer … Continue reading



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