Tag Archives: tiles
How to make a 2d platform game – part 2 collision detection
Hello and welcome back to my blog! In this series of articles, I’m talking about the technology behind a platform game. If you missed part 1 you can check it out here. The language is actionscript 3.0, but the techniques … Continue reading
Posted in AS3, Collision Detection, Platform game, Technical
Tagged bounding box, collision detection, contact, continuous, game developement, physics, platform game, simulation, tiles, tutorial
26 Comments
How to make a 2d Platform Game – part 1
Hello, and welcome back to my blog! Its been a long time coming, but finally I’ve managed to get some time to work on the blog again… In this first instalment of a series blog articles, I’m going to be … Continue reading
Posted in AS3, Parallax and Tiles, Platform game, Technical
Tagged adobe flash, game developement, platform game, platformer, tiles
59 Comments



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