Tag Archives: tutorial
How to make a multi-player game – part 2
Hello and welcome back to my blog! This is part 2 in the series where I talk about making a multi-player game. Last time we built a TCP socket server in node.js and we’re able to send and receive complex … Continue reading
Understanding binary
Hello and welcome back to my blog! In a kind of follow up to 10 steps to becoming a better programmer, this time I wanted to write about binary and binary operations, because I’ve been rather surprised by the number … Continue reading
How to make a multi-player game – part 1
Hello and welcome back to my blog! Its been a while since my last post, this is because I’ve been working on a multi-player game, called mmoAsteroids which you can play by clicking on the icon on the side-bar. This … Continue reading
Composing in-game music – retro style
Hello, and welcome back to my blog! Its time for another guest post – I commissioned this one after a very long search to find an artist talented enough and with the right skill-set for composing in game music in … Continue reading
Implementing a wrap-around world
Hello and welcome back to my blog! This time I’m going to be talking about something related to the game I’m currently working on, which is a little asteroids style MMO: a wrap-around world. This was necessary because the asteroids … Continue reading
Fun with convex polygons
Hello and welcome back to my blog! I wanted to talk about a couple of elegant ways of working with polygons that I’ve used over the years. Simple convex polygon area I’ve seen a lot of people go through and … Continue reading
Designing a retro pixel-art tile-set
Hello and welcome back to my blog! This time something a little different – I commissioned a guest post about designing a tile-set from a studio who specialise in pixel-art. After searching long and hard to find exactly the right … Continue reading



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