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Diogo Neves Profile Pic Diogo Neves
Co-founder, joint CEO


Founded Wildbunny together with Paul Firth in 2010.
A Portuguese entrepreneur with an interest in technology and innovation.

While studying at Lisbon University he worked on TDance project researching applications of augmented reality and motion capture technologies to dance and art. At the same time he also started his first venture, Vortix Games Studios, where he stayed for almost two years developing games for the casual downloadable and flash markets.
He then moved to the UK to work as a Tools Programmer at Sony Cambridge where he worked on the Bafta Award Winning Little Big Planet PSP and met Paul.

He loves cities, waves, colours and crazy sand fleas and is completely incapable of burping.
He also writes on his
blog


Paul Firth Profile Pic Paul Firth
Co-founder, joint CEO


Founded Wildbunny together with Diogo Neves in 2010.
A games industry veteran of ten years, seven of which spent at Sony Computer Entertainment Europe, he has had key technical roles on triple-A titles like the Bafta Award Winning Little Big Planet (PSP), 24: The Game (PS2), special effects work on Heavenly Sword (PS3), some in-show graphics on the BBC’s version of Robot Wars, the TV show, as well as a few more obscure projects.

He graduated from Teesside University in 1999, then set up e2.20 Studios with two other graduates, during which time they won the Games Wire "Independent Game of the Year" Award for the unpublished multi-player PC space-shooter ‘Dawn’. After e2.20 were all hired by North East developer Atomic Planet Entertainment, he began working on a series of prototypes and full fledged console titles, and after three years left to join Sony Computer Entertainment in Cambridge where he met Diogo.

He is able to give himself hiccups simply by coughing.


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